NSSound Not Announced On iPhone?
sound = [[NSSound alloc] initWithContentsOfFile:@"staticbeam09.wav" byReference:YES];
Code referenced in Apple Docs . Getting error when I put this in viewDidLoad. If I put
NSSound *sound;
in the header file, I am getting a specifier-classifier error at the top of my implementation file. What do I need to do to make this work? I was just pasting the code from Apple documentation - was it deprecated? Thank you for your help!
source to share
http://icodeblog.com/2009/05/04/iphone-game-programming-tutorial-part-4-basic-game-audio/
this is how i made audio bg music and sound effects at the end for iconquer
source to share
Oxygenes are right. If you want to play sounds on iPhone, there are several options. Probably the easiest one is to use Audio Services ( shell example ) then there is AVAudioPlayer and then you can also use OpenAL (Ive wrote a very simple OpenAL sound effect engine called Finch ). Depends on what you need to do.
source to share