Buffering media content while playing another in Windows Media Player using C #
I am developing an application in C # that has a form with built-in Windows Media Player. My app has several links to some online stuff. and I want the user to change content one by one using a button. Since WMP has spent some time buffering for the next content, I want to continue playing the current content. The class AXWindowsMediaPlayer
has an event called buffering that signals when the media player has finished buffering content. But I couldn't achieve this with a single AXWindowsMediaPlayer object. No matter what I did, I couldn't keep playing the first content while buffering the second. :(
Any ideas?
Thanks in advance.
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