How do I create compiled custom files in Visual Studio 2008?
In C ++ you can compile files that are not included in the solution, with C # this is not the case.
Is there a way to keep the file in the project but don't want the standard SCCI provider to keep checking the file?
Basically, we want to create a "developer" ability, similar to how we code in C ++, this allows us to allow our developers to do nightly checks with pseudocode and developer tools.
#ifdef (TOM)
#include "Tom.h";
#endif
EDIT I also don't want to create new configurations in the solution file, I want them to be as machine specific as possible, without linking the source to the user in the file / setting.
source to share
Well, it looks like after practicing a job here, and literally trying "weird" things, I got an idea.
Basically, I used a * .csproj.user file, declared a UserConfig property, added a new constant (for code validation) and made an ItemGroup with a UserConfig condition. All of this fell under the DEBUG flag.
The only problem is that the file doesn't show up in the solution explorer, but they weren't in C ++ either.
My file * .csproj.user
<Project xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|AnyCPU' ">
<UserConfig>Tom</UserConfig>
<DefineConstants>DEBUG;TRACE;TOM</DefineConstants>
</PropertyGroup>
<ItemGroup Condition=" '$(UserConfig)' == 'Tom'">
<Compile Include="Tom.cs" />
</ItemGroup>
</Project>
Result code
#if (TOM)
Tom t = new Tom();
#endif
source to share
MSBuild has conditionals . All you have to do is modify the solution file to include what you want. The end result will be very similar to your example code.
<When Condition=" '$(Configuration)'=='TOM' ">
<ItemGroup>
<Compile Include="tomCode\*.cs" />
</ItemGroup>
</When>