C makefile to compile OpenGL project directly on iphone

Please direct me if this question has already been asked; I could not find a search for this topic.

I'm having trouble putting together a makefile that will take one or more OpenGL project files, use apple-arm-darwin9 and the OpenGL framework to compile into an object directly on the iphone (using bash). For some reason, whatever framework or LIBPATH combination I use, I keep seeing exceptions that are being thrown - if someone can point me in the right direction, I'll be fine on my way. Thanks to

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Too general and two different problems.

First, the problem of finding a command (or series of commands) that compiles your code correctly.



Two, writing a Makefile to do the job.

I would help you with the latter, but you need to sort out the former first (which has nothing to do with the Makefile at all) ...

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