How to analyze and improve the performance of a C ++ library running Android?
I want to optimize android speech processing library (arm) to make it fast enough for realtime processing. I am compiling the library already with compiler optimizations (e.g. -O3 -ffast-math -ftree-vectorize ...) but it doesn't help, so I need to optimize the code itself.
What's the best way to parse a C ++ library running on Android? Important measures can be, for example:
- Floating point operations in methods
- vectorization in methods
- ...
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