TFS does not load custom assemblies
I am having problems trying to force my build controller / agents to select the build from the reference used in my build process template.
I read about this issue on several blogs and unfortunately I was unable to resolve this issue:
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I can confirm the following:
-
TFS 2012 without Visual Studio 2013 Updates Update 1 (to create activity and update build process template)
-
One build controller with multiple agents
-
TFS build installed inside and inside control source
The correct path is set in the build controller with a service restart:
User activity is correctly resolved in the template when following the guide lines used in these blogs:
I can view the link in the XAML of the build process template and it looks fine with no validation errors and my code work looks correct.
Code below:
using System;
using System.Collections;
using System.Collections.Generic;
using System.ComponentModel;
using System.IO;
using System.Linq;
using System.Reflection;
using System.Text;
using System.Activities;
using System.Text.RegularExpressions;
using Microsoft.TeamFoundation.Build.Client;
using Microsoft.TeamFoundation.VersionControl.Client;
namespace FireWatch.TFS
{
[BuildActivity(HostEnvironmentOption.Agent)]
public sealed class AssemblyUpdater : CodeActivity
{
#region Static Methods
#endregion
#region Property Variables
#endregion
#region Constants and Read-Onlys
private const string ASSEMBLY_VERSION_REG_EX = @"\(""\d+\.\d+\.\d+\.\d+""\)";
private const string ATTRIBUTE_REG_EX = "AssemblyVersion";
#endregion
#region Accessors
[RequiredArgument]
public InArgument<int> Major { get; set; }
[RequiredArgument]
public InArgument<int> Minor { get; set; }
[RequiredArgument]
public InArgument<int> Build { get; set; }
[RequiredArgument]
public InArgument<Workspace> Workspace { get; set; }
#endregion
#region Encapsulation
private void UpdateAssemblyInfo(IEnumerable<string> assemblyInfos, int major, int minor, int build)
{
foreach (string myAssemblyInfo in assemblyInfos)
{
string myFileText = File.Exists(myAssemblyInfo) ? File.ReadAllText(myAssemblyInfo) : string.Empty;
if (myFileText != string.Empty)
{
Regex myRegex = new Regex(ATTRIBUTE_REG_EX + ASSEMBLY_VERSION_REG_EX);
Match myMatch = myRegex.Match(myFileText);
if (myMatch.Success)
{
string myVersionNumber = myMatch.Value.Substring(ATTRIBUTE_REG_EX.Length + 2,
myMatch.Value.Length - ATTRIBUTE_REG_EX.Length - 4);
Version myCurrentVersion = new Version(myVersionNumber);
Version myNewVersion = new Version(major, minor, build, (myCurrentVersion.Revision + 1));
string myUpdatedAssemblyText = myRegex.Replace(myFileText, ATTRIBUTE_REG_EX + "(\"" + myNewVersion + "\")");
File.WriteAllText(myAssemblyInfo, myUpdatedAssemblyText);
}
}
}
}
private void CheckOut(Workspace workspace, IList<string> assemblyInfos)
{
if (workspace != null && assemblyInfos != null && assemblyInfos.Any())
{
workspace.PendEdit(assemblyInfos.ToArray());
}
}
private IEnumerable<string> GetRelevantAssemblyInfos(Workspace workspace)
{
IList<string> myReturn = new List<string>();
PendingChange[] myPendingChanges = workspace.GetPendingChanges();
foreach (PendingChange myPendingChange in myPendingChanges)
{
string myPath = AssemblyInfoPresent(myPendingChange);
if (!string.IsNullOrEmpty(myPath))
{
myReturn.Add(myPath);
}
}
return myReturn;
}
private string AssemblyInfoPresent(PendingChange pendingChange)
{
string myReturn = string.Empty;
if (pendingChange != null)
{
string myParentDirectory = pendingChange.LocalItem;
string myParentLevelAssemblyInfo = myParentDirectory + @"\AssemblyInfo.cs";
string myPropertiesDirectory = pendingChange.LocalItem + @"\Properties";
string myPropertiesLevelAssemblyInfo = myParentDirectory + @"\Properties\AssemblyInfo.cs";
if (Directory.Exists(myPropertiesDirectory) && File.Exists(myPropertiesLevelAssemblyInfo))
{
myReturn = myPropertiesLevelAssemblyInfo;
}
else if (Directory.Exists(myParentDirectory) && File.Exists(myParentLevelAssemblyInfo))
{
myReturn = myParentLevelAssemblyInfo;
}
}
return myReturn;
}
#endregion
#region CodeActivity Members
protected override void Execute(CodeActivityContext context)
{
int myMajor = context.GetValue(this.Major);
int myMinor = context.GetValue(this.Minor);
int myBuild = context.GetValue(this.Build);
Workspace myWorkspace = context.GetValue(this.Workspace);
IList<string> myAssemblyInfos = GetRelevantAssemblyInfos(myWorkspace).Distinct().ToList();
if (myAssemblyInfos.Any())
{
CheckOut(myWorkspace, myAssemblyInfos);
UpdateAssemblyInfo(myAssemblyInfos, myMajor, myMinor, myBuild);
}
}
#endregion
}
}
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Have you restarted the car? try clearing the cache on the build machine
C: \ Users \ BUILDACCOUNT \ AppData \ Local \ Temp \ BuildController \ 2.0 \ Assemblies
C: \ Users \ BUILDACCOUNT \ AppData \ Local \ Temp \ BuildAgent \ BUILDAGENTNO \ Assemblies
should anyway force the build controller to load the latest builds
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