Unity - How to write a console
I am adding AR camera to my unity project. I am using vuforia sdk for AR features. I want to handle a mouse / finger click on the screen and get the pixel position on the screen. I am writing below code. To check the pixel values, I try to log them to the console. But I can't see anything. AR has a .cs file named DefaultTrackableEventHandler.cs
. I changed it. I am running my application as a real android device.
DefaultTrackableEventHandler.cs
if (Input.touchCount > 0 && Input.GetTouch (0).phase == TouchPhase.Began) {
float x = Input.GetTouch(0).position.x;
float y = Input.GetTouch(0).position.y;
print("x " + x + " - y " + y);
}
+3
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