Canvas3D and Swing
This question is about a performance issue on Mac OS X
The Canvas3D object is embedded in the JPanel; then the panel integrates with the rest of the Swing-built application. Inside this canvas, I am making a simple cube, applying some transformations. On initial launch, it works fine. But when I try to resize the window or do some operations with the vertical or horizontal buttons of the layout bar. The components on the screen take a certain amount of time. First comes a flashy white thing, then will swing components appear? (Fully utters a shimmery kind of thing). Are there any solutions to this problem?
Please help me in this regard.
J3DSwinger
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hariprasad
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